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[Game] Game Update

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21

Wednesday, August 6th 2008, 6:46pm

Added:

Quoted

ADDITIONAL INFO:

All players, that levels get downgrade, will get automatically 200 rubies and 5 times daily wage (in a package).
So they have the possibility to by new items instead of them, they were not able to use.

22

Wednesday, August 6th 2008, 6:46pm

Added:

Quoted

ADDITIONAL INFO:

All players, that levels get downgrade, will get automatically 200 rubies and 5 times daily wage (in a package).
So they have the possibility to by new items instead of them, they were not able to use.

23

Saturday, January 10th 2009, 1:14am

BugFix - (12.01 - 16.01)

Dear Community

A small bugfix will be implemented this coming week, the details can be found below:

Bug at the moment:
At the moment players are able to buy and wear items, that doesn't match with their player level.
That affects only players with level 0 to ~45.


Fix:
After the bugfix players won't be able to use items which don't match with their own level. So if there will be a fight at the arena, it's the same like the high-level items - they will not be included in the fight.


However:
It will be possible to use these item in the future when your level is increased and matches with the item level.

A specific date for this bugfix will be announced shortly.

Regards
Gladiatus Administration

Sam

Professional

Posts: 755

Location: Belgium

  • Send private message

24

Wednesday, February 4th 2009, 7:37am

Dear users,

The coders fixed the problems concerning the guild applications. The bugfix will be implemented today or maximum within a few days.

Best regards,
Your Gladiatus.com Administration

25

Monday, March 9th 2009, 11:02pm

Changelog v0.5

Dear Community

For some time a new update has been in development. Below you can find a changelog of possible planned changes. The list IS NOT final and may change before the update is applied.

At the moment (for a limited time only) there is a 1 week test server hosted in German (see German board for more details - though the test server should be full). This test period is to evaluate any bugs that are reported and for users to give feedback prior to the update going live.

At the moment there is no planned release date.

  • CHANGED: The tab "Notes" in the overview got moved to the top of the page under the link "Profile".
  • ADDED: New tab for "achievements" in the overview. With the help of this tab you get to the overview of the achievements.
  • CHANGED: The menu item "Stable" got changed to "Work". The player is now able to choose between several different jobs including 2 premium jobs that cost rubies. The job of the "Muckboy" is still available. You will get less Gold for the other jobs but you will get an item as reward additionally. The Premiumjobs just differ in the possible work durations and wages.
  • CHANGED: The menu item "Guild" got adapted completely, more details can be seen below
  • ADDED: Guild Quarter: Every guild gets an own district in town with a new guild quarter overview. At the beginning every guild has a main building, a bath house, a library and a bank.
  • ADDED: Guild Bank: Here the members can donate gold to the guild. Moreover the guild bank secures a part of the gold of the guild in case of a defeat in a guild war.
  • ADDED: Bath House: Increases the regeneration rate for the guild members. Here you are able to send guild messages as well.
  • ADDED: Library: Here you can store and activate recipes.
  • ADDED: Hall of Warlord: There is the possibility to fight other guilds. Here you can see the combat reports of the guild members.
  • ADDED: Guild market: It is working like the normal market but only the guild members can use it.
  • ADDED: Storehouse: Here guild members can store items.
  • ADDED: Negotium X: A prison for dungeon bosses, other guild members can use this to fight a prisoner for testing.
  • ADDED: Phanteon: Gives members the possibility to pray.
  • ADDED: Training Ground: Reduces the costs of the training for all guild members.
  • ADDED: Villa Medici: The guild gets a doctor that heals the members.

  • ADDED: Circus Omnipotens: A new tab in the arena. The gladiator who gets the most wins in a row without getting below 25 Lifepoints will be on the top.
  • ADDED: Circus Turma: A new tab in the arena and a new league. In this league players can fight together with their mercenaries.

  • ADDED: New eatable items. You may combine different eatable items. With doing that you will receive better items (for example you can combine cheese and bread to some kind of cheese sandwich).
  • ADDED: 7 Days Highscore. An additional highscore that displays the values of the last 7 days only.

  • CHANGED: The display of the number of losses in the highscore got replaced with the number of achievement points.
  • CHANGED: Packages will get deleted after 7 days. There has been no time limit in the past.
  • CHANGED: You can get up to 3 missions in the tavern at the same time.

  • FIXED: Clicking on the Highscore does not take you to your own rank.
  • FIXED: It doesn't get displayed if the healer dies in a dungeon combat by hurting himself.
  • FIXED: If you donate 1 gold to the guild, the gold gets substracted but the guild doesn't get it.
  • FIXED: A player gets a message but can't answer it.
  • FIXED: By changing the leader of the guild another gladiator gets picked by random.
  • FIXED: Combat reports don't get displayed.
  • FIXED: Some other display and security problems.

26

Monday, March 9th 2009, 11:02pm

Changelog v0.5

Dear Community

For some time a new update has been in development. Below you can find a changelog of possible planned changes. The list IS NOT final and may change before the update is applied.

At the moment (for a limited time only) there is a 1 week test server hosted in German (see German board for more details - though the test server should be full). This test period is to evaluate any bugs that are reported and for users to give feedback prior to the update going live.

At the moment there is no planned release date.

  • CHANGED: The tab "Notes" in the overview got moved to the top of the page under the link "Profile".
  • ADDED: New tab for "achievements" in the overview. With the help of this tab you get to the overview of the achievements.
  • CHANGED: The menu item "Stable" got changed to "Work". The player is now able to choose between several different jobs including 2 premium jobs that cost rubies. The job of the "Muckboy" is still available. You will get less Gold for the other jobs but you will get an item as reward additionally. The Premiumjobs just differ in the possible work durations and wages.
  • CHANGED: The menu item "Guild" got adapted completely, more details can be seen below
  • ADDED: Guild Quarter: Every guild gets an own district in town with a new guild quarter overview. At the beginning every guild has a main building, a bath house, a library and a bank.
  • ADDED: Guild Bank: Here the members can donate gold to the guild. Moreover the guild bank secures a part of the gold of the guild in case of a defeat in a guild war.
  • ADDED: Bath House: Increases the regeneration rate for the guild members. Here you are able to send guild messages as well.
  • ADDED: Library: Here you can store and activate recipes.
  • ADDED: Hall of Warlord: There is the possibility to fight other guilds. Here you can see the combat reports of the guild members.
  • ADDED: Guild market: It is working like the normal market but only the guild members can use it.
  • ADDED: Storehouse: Here guild members can store items.
  • ADDED: Negotium X: A prison for dungeon bosses, other guild members can use this to fight a prisoner for testing.
  • ADDED: Phanteon: Gives members the possibility to pray.
  • ADDED: Training Ground: Reduces the costs of the training for all guild members.
  • ADDED: Villa Medici: The guild gets a doctor that heals the members.

  • ADDED: Circus Omnipotens: A new tab in the arena. The gladiator who gets the most wins in a row without getting below 25 Lifepoints will be on the top.
  • ADDED: Circus Turma: A new tab in the arena and a new league. In this league players can fight together with their mercenaries.

  • ADDED: New eatable items. You may combine different eatable items. With doing that you will receive better items (for example you can combine cheese and bread to some kind of cheese sandwich).
  • ADDED: 7 Days Highscore. An additional highscore that displays the values of the last 7 days only.

  • CHANGED: The display of the number of losses in the highscore got replaced with the number of achievement points.
  • CHANGED: Packages will get deleted after 7 days. There has been no time limit in the past.
  • CHANGED: You can get up to 3 missions in the tavern at the same time.

  • FIXED: Clicking on the Highscore does not take you to your own rank.
  • FIXED: It doesn't get displayed if the healer dies in a dungeon combat by hurting himself.
  • FIXED: If you donate 1 gold to the guild, the gold gets substracted but the guild doesn't get it.
  • FIXED: A player gets a message but can't answer it.
  • FIXED: By changing the leader of the guild another gladiator gets picked by random.
  • FIXED: Combat reports don't get displayed.
  • FIXED: Some other display and security problems.

27

Tuesday, April 14th 2009, 11:25pm

UPDATED CHANGELOG
(final version)




  • CHANGED: The tab "Notes" in the overview got moved to the top of the page under the link "Profile".
  • ADDED: New tab for "achievements" in the overview. With the help of this tab you get to the overview of the achievements.
  • CHANGED:
    The menu item "Stable" got changed to "Work". The player is now able to
    choose between several different jobs including 2 premium jobs that
    cost rubies. The job of the "Muckboy" is still available. You will get
    less Gold for the other jobs but you will get an item as reward
    additionally. The Premiumjobs just differ in the possible work
    durations and wages.
  • CHANGED: The menu item "Guild" got adapted completely, more details can be seen below
  • ADDED: Guild Quarter:
    Every guild gets an own district in town with a new guild quarter
    overview. At the beginning every guild has a main building, a bath
    house, a library and a bank.
  • ADDED: Guild Bank:
    Here the members can donate gold to the guild. Moreover the guild bank
    secures a part of the gold of the guild in case of a defeat in a guild
    war.
  • ADDED: Bath House: Increases the regeneration rate for the guild members. Here you are able to send guild messages as well.
  • ADDED: Library: Here you can store and activate recipes.
  • ADDED: Hall of Warlord: There is the possibility to fight other guilds. Here you can see the combat reports of the guild members.
  • ADDED: Guild market: It is working like the normal market but only the guild members can use it.
  • ADDED: Storehouse: Here guild members can store items.
  • ADDED: Negotium X: A prison for dungeon bosses, other guild members can use this to fight a prisoner for testing.
  • ADDED: Phanteon: Gives members the possibility to pray.
  • ADDED: Training Ground: Reduces the costs of the training for all guild members.
  • ADDED: Villa Medici: The guild gets a doctor that heals the members.


  • ADDED: Circus Omnipotens: A new tab in the arena. The gladiator who gets the most wins in a row without getting below 25 Lifepoints will be on the top.
  • ADDED: Circus Turma: A new tab in the arena and a new league. In this league players can fight together with their mercenaries.


  • ADDED: New
    eatable items. You may combine different eatable items. With doing that
    you will receive better items (for example you can combine cheese and
    bread to some kind of cheese sandwich).
  • ADDED: 7 Days Highscore. An additional highscore that displays the values of the last 7 days only.


  • CHANGED: The display of the number of losses in the highscore got replaced with the number of achievement points.
  • CHANGED: Packages will get deleted after 7 days and the value will get credited in gold.
  • CHANGED: You can get up to 3 missions in the tavern at the same time.


  • FIXED: Clicking on the Highscore does not take you to your own rank.
  • FIXED: It doesn't get displayed if the healer dies in a dungeon combat by hurting himself.
  • FIXED: If you donate 1 gold to the guild, the gold gets substracted but the guild doesn't get it.
  • FIXED: A player gets a message but can't answer it.
  • FIXED: By changing the leader of the guild another gladiator gets picked by random.
  • FIXED: Combat reports don't get displayed.
  • FIXED: Chinese characters don't get displayed at the character description.
  • FIXED: A looted item of a player gets displayed several times in the Dungeon Highscore.
  • FIXED: The text "Array" is standing next to a player name in the Familia.
  • FIXED: Sorting by player names in the market displays all names with capital letters before names with lower case letters.
  • CHANGED: All items that get equipped by a player or a mercenary will become soulbound. Soulbound items can only get sold to the traider.
  • FIXED: Some other display and security problems.
  • ADDED/CHANGED:
    The auction house got split up into two auction houses. The first
    auction house offers items that are specialized for the normal arena
    fights and the second one offers items that are needed in dungeon
    fights or in the Circus Turma.

28

Tuesday, April 14th 2009, 11:25pm

UPDATED CHANGELOG
(final version)




  • CHANGED: The tab "Notes" in the overview got moved to the top of the page under the link "Profile".
  • ADDED: New tab for "achievements" in the overview. With the help of this tab you get to the overview of the achievements.
  • CHANGED:
    The menu item "Stable" got changed to "Work". The player is now able to
    choose between several different jobs including 2 premium jobs that
    cost rubies. The job of the "Muckboy" is still available. You will get
    less Gold for the other jobs but you will get an item as reward
    additionally. The Premiumjobs just differ in the possible work
    durations and wages.
  • CHANGED: The menu item "Guild" got adapted completely, more details can be seen below
  • ADDED: Guild Quarter:
    Every guild gets an own district in town with a new guild quarter
    overview. At the beginning every guild has a main building, a bath
    house, a library and a bank.
  • ADDED: Guild Bank:
    Here the members can donate gold to the guild. Moreover the guild bank
    secures a part of the gold of the guild in case of a defeat in a guild
    war.
  • ADDED: Bath House: Increases the regeneration rate for the guild members. Here you are able to send guild messages as well.
  • ADDED: Library: Here you can store and activate recipes.
  • ADDED: Hall of Warlord: There is the possibility to fight other guilds. Here you can see the combat reports of the guild members.
  • ADDED: Guild market: It is working like the normal market but only the guild members can use it.
  • ADDED: Storehouse: Here guild members can store items.
  • ADDED: Negotium X: A prison for dungeon bosses, other guild members can use this to fight a prisoner for testing.
  • ADDED: Phanteon: Gives members the possibility to pray.
  • ADDED: Training Ground: Reduces the costs of the training for all guild members.
  • ADDED: Villa Medici: The guild gets a doctor that heals the members.


  • ADDED: Circus Omnipotens: A new tab in the arena. The gladiator who gets the most wins in a row without getting below 25 Lifepoints will be on the top.
  • ADDED: Circus Turma: A new tab in the arena and a new league. In this league players can fight together with their mercenaries.


  • ADDED: New
    eatable items. You may combine different eatable items. With doing that
    you will receive better items (for example you can combine cheese and
    bread to some kind of cheese sandwich).
  • ADDED: 7 Days Highscore. An additional highscore that displays the values of the last 7 days only.


  • CHANGED: The display of the number of losses in the highscore got replaced with the number of achievement points.
  • CHANGED: Packages will get deleted after 7 days and the value will get credited in gold.
  • CHANGED: You can get up to 3 missions in the tavern at the same time.


  • FIXED: Clicking on the Highscore does not take you to your own rank.
  • FIXED: It doesn't get displayed if the healer dies in a dungeon combat by hurting himself.
  • FIXED: If you donate 1 gold to the guild, the gold gets substracted but the guild doesn't get it.
  • FIXED: A player gets a message but can't answer it.
  • FIXED: By changing the leader of the guild another gladiator gets picked by random.
  • FIXED: Combat reports don't get displayed.
  • FIXED: Chinese characters don't get displayed at the character description.
  • FIXED: A looted item of a player gets displayed several times in the Dungeon Highscore.
  • FIXED: The text "Array" is standing next to a player name in the Familia.
  • FIXED: Sorting by player names in the market displays all names with capital letters before names with lower case letters.
  • CHANGED: All items that get equipped by a player or a mercenary will become soulbound. Soulbound items can only get sold to the traider.
  • FIXED: Some other display and security problems.
  • ADDED/CHANGED:
    The auction house got split up into two auction houses. The first
    auction house offers items that are specialized for the normal arena
    fights and the second one offers items that are needed in dungeon
    fights or in the Circus Turma.

29

Thursday, April 30th 2009, 8:21pm

Dear Community

I am very pleased to announce that on Tuesday 5th May all Gladiatus.com servers will be updated to version 0.5. During this time there may be a short period of interruption to service.


Best Regards
Gladiatus.com Team

30

Thursday, April 30th 2009, 8:21pm

Dear Community

I am very pleased to announce that on Tuesday 5th May all Gladiatus.com servers will be updated to version 0.5. During this time there may be a short period of interruption to service.


Best Regards
Gladiatus.com Team

31

Wednesday, June 17th 2009, 5:47pm

Update - v0.51

Dear community!

Tomorrow we will get a new update which contains only bugfixes.
I will post a list of the fixed bugs as soon as I got it.

If any new bugs occur, please post them in the Bugsection as usual.

Your, Gladiatus.com-GameAdministration!
Speedbraker ::: GameAdmin

Feel free to send me a ticket about all problems regarding to the team or the game! :)




Please send all requests or complaints via ticket: http://support.gladiatus.com !!

32

Wednesday, June 17th 2009, 5:47pm

Update - v0.51

Dear community!

Tomorrow we will get a new update which contains only bugfixes.
I will post a list of the fixed bugs as soon as I got it.

If any new bugs occur, please post them in the Bugsection as usual.

Your, Gladiatus.com-GameAdministration!
Speedbraker ::: GameAdmin

Feel free to send me a ticket about all problems regarding to the team or the game! :)




Please send all requests or complaints via ticket: http://support.gladiatus.com !!

33

Friday, June 19th 2009, 12:49am

List of Bugs that should be fixed now:

-weapons with negative damage
-sponge costs 10 rubies if you buy it back
-display bug in the market with value and price
-guild overview doesn't get displayed sometimes
-bashing protection in circus turma doesn't work correctly sometimes
-bugs in guild combats
-members of the guild can't start a guild war although they got the rights to do it
-bugs in combats against dungeon bosses
-several attacks in the same second
-problem with the seal of consulate
-problem with negative experience
-bug with combining food
-problem with heal in the Villa Medici during an expedition
-wrong awarding of successes
-reinforcements on items might disappear after the item got sold in the market.
-dungeon point gets substracted even if there was no fight
-display bug in the tool tip of blue (or higher) reinforcement
-rest bonus got adapted
-wrong colours in combat reports
-mercenaries can't get put into the warehouse

34

Friday, June 19th 2009, 12:49am

List of Bugs that should be fixed now:

-weapons with negative damage
-sponge costs 10 rubies if you buy it back
-display bug in the market with value and price
-guild overview doesn't get displayed sometimes
-bashing protection in circus turma doesn't work correctly sometimes
-bugs in guild combats
-members of the guild can't start a guild war although they got the rights to do it
-bugs in combats against dungeon bosses
-several attacks in the same second
-problem with the seal of consulate
-problem with negative experience
-bug with combining food
-problem with heal in the Villa Medici during an expedition
-wrong awarding of successes
-reinforcements on items might disappear after the item got sold in the market.
-dungeon point gets substracted even if there was no fight
-display bug in the tool tip of blue (or higher) reinforcement
-rest bonus got adapted
-wrong colours in combat reports
-mercenaries can't get put into the warehouse

Ibro

Professional

Posts: 850

Occupation: Computing

  • Send private message

35

Monday, July 20th 2009, 2:40pm

Update / bugfixes - v0.52

Dear community

Today we got new update / bug-fixes.
This version mainly includes bunch of bug-fixes.
Additionally few new payment features are added on s2, s4, s6, s8, s10, s12 for test purpose.

-the 24h gold protection (you won't lose gold after you lost a combat - but you also can't attack while it is activated)
-possiblity to change the appearance of the sword in the character picture
-possibility to shorten the quest cool-down at the tavern
-expeditions are now instant, and you can use 1 rubie to shorten waiting time for next expedition

Quoted


Server message from 20.07.2009 12:23
Looking for fancy ways to style your avatar?
Need to protect your gold?
Want to start new quests without waiting?

Discover the brand new features at Gladiatus:
- Fancy sword styles for your avatar for as long as 30 days
- Protect your gold for up to 24 hours in the temple of Mercury
- Cut down waiting times in the Tavern instantly

Interested? Go to the Alchemist for new sword styles, to the Jeweler for gold protection, and to the Tavern for instant quests!



List of bug-fixes will be posted later on.


Best Regards
Gladiatus.com Team

Ibro

Professional

Posts: 850

Occupation: Computing

  • Send private message

36

Monday, July 20th 2009, 2:40pm

Update / bugfixes - v0.52

Dear community

Today we got new update / bug-fixes.
This version mainly includes bunch of bug-fixes.
Additionally few new payment features are added on s2, s4, s6, s8, s10, s12 for test purpose.

-the 24h gold protection (you won't lose gold after you lost a combat - but you also can't attack while it is activated)
-possiblity to change the appearance of the sword in the character picture
-possibility to shorten the quest cool-down at the tavern
-expeditions are now instant, and you can use 1 rubie to shorten waiting time for next expedition

Quoted


Server message from 20.07.2009 12:23
Looking for fancy ways to style your avatar?
Need to protect your gold?
Want to start new quests without waiting?

Discover the brand new features at Gladiatus:
- Fancy sword styles for your avatar for as long as 30 days
- Protect your gold for up to 24 hours in the temple of Mercury
- Cut down waiting times in the Tavern instantly

Interested? Go to the Alchemist for new sword styles, to the Jeweler for gold protection, and to the Tavern for instant quests!



List of bug-fixes will be posted later on.


Best Regards
Gladiatus.com Team

Ibro

Professional

Posts: 850

Occupation: Computing

  • Send private message

37

Thursday, July 23rd 2009, 5:17pm

Dear Community

Here is the change-log of v 0.52


Small Changelog:
  • CHANGED: change in the expeditions - the combat will be instant and afterwards you will have to wait to be able to start the next expedition (similar to the arena fights) - that means you will be able to do other things while waiting for the next expedition - this change will also solve several bugs of the old system
  • CHANGED: players under 25 life points are attackable now
  • CHANGED: all members of a guild are allowed to donate gold at the guild bank

  • FIXED: bug with rest bonus (reset of rest bonus is required)
  • FIXED: wrong application gets approved or rejected
  • FIXED: online status of ex guild members in guild donation list
  • FIXED: several problems with the Villa Medici
  • FIXED: several Problems with the warehouse
  • FIXED: problem with bashing protection(now you get a warning when you want to attack somebody 6th time)
  • FIXED: bug in rebuy of sponges
  • FIXED: defeating rank 1 one the arena without getting the jackpot
  • FIXED: problems with soul bound items
  • FIXED: missing names and images in a combat report
  • FIXED: enemies on expeditions are not equiped
  • FIXED: problem with "Circle of Buddies" successes
  • FIXED: problem with "Cancel mission" successes
  • FIXED: errors in calculations of success points
  • FIXED: missing notice of not having enough life
  • FIXED: wrong notice of not having enough life in the arena
  • FIXED: display error after using a temporary upgrade
  • FIXED: display problem with long guild names
  • FIXED: gained and lost gold in the Circus Turma doesn't get included in the gold statistics
  • FIXED: display error: value and price in the dungeon highscore swapped
  • FIXED: wrong tool tip for gold packages from the guild market
  • FIXED: several display errors with the Internet Explorer
  • FIXED: other small bugs



Best Regards
Gladiatus.com Team

Ibro

Professional

Posts: 850

Occupation: Computing

  • Send private message

38

Thursday, July 23rd 2009, 5:17pm

Dear Community

Here is the change-log of v 0.52


Small Changelog:
  • CHANGED: change in the expeditions - the combat will be instant and afterwards you will have to wait to be able to start the next expedition (similar to the arena fights) - that means you will be able to do other things while waiting for the next expedition - this change will also solve several bugs of the old system
  • CHANGED: players under 25 life points are attackable now
  • CHANGED: all members of a guild are allowed to donate gold at the guild bank

  • FIXED: bug with rest bonus (reset of rest bonus is required)
  • FIXED: wrong application gets approved or rejected
  • FIXED: online status of ex guild members in guild donation list
  • FIXED: several problems with the Villa Medici
  • FIXED: several Problems with the warehouse
  • FIXED: problem with bashing protection(now you get a warning when you want to attack somebody 6th time)
  • FIXED: bug in rebuy of sponges
  • FIXED: defeating rank 1 one the arena without getting the jackpot
  • FIXED: problems with soul bound items
  • FIXED: missing names and images in a combat report
  • FIXED: enemies on expeditions are not equiped
  • FIXED: problem with "Circle of Buddies" successes
  • FIXED: problem with "Cancel mission" successes
  • FIXED: errors in calculations of success points
  • FIXED: missing notice of not having enough life
  • FIXED: wrong notice of not having enough life in the arena
  • FIXED: display error after using a temporary upgrade
  • FIXED: display problem with long guild names
  • FIXED: gained and lost gold in the Circus Turma doesn't get included in the gold statistics
  • FIXED: display error: value and price in the dungeon highscore swapped
  • FIXED: wrong tool tip for gold packages from the guild market
  • FIXED: several display errors with the Internet Explorer
  • FIXED: other small bugs



Best Regards
Gladiatus.com Team

Ibro

Professional

Posts: 850

Occupation: Computing

  • Send private message

39

Wednesday, August 19th 2009, 3:51pm

v0.52a

Dear community

Here is the changelog for v0.52a:

  • CHANGED: Layout of player statistics got changed.
  • CHANGED: Code of the tickers/counters got adapted (the duration of the centurio gets displayed as a ticker if there are less than 24 hours left).
  • CHANGED: Premium successes don't get displayed under the last 10 successes anymore.
  • CHANGED: Going on expedition without having expedition points will cause a cooldown of 10 minutes again instead of 5 minutes.

  • FIXED: Quest items get accepted by wrong person.
  • FIXED: Recruitment of new players (with the recruit link) doesn't show the correct nicks.
  • FIXED: Wrong image in guild building preview.
  • FIXED: Rest bonus still didn't work correctly.
  • FIXED: Some bugs with the new expedition system.
  • FIXED: Player stays in the old league of the Circus Omnipotens after levelup
  • FIXED: High level items in the auction house get generated correctly now.
  • FIXED: Small rounding error for the lowest price in auction house (sometimes you had to use the lowest price + 1).
  • FIXED: Bug that caused a too short quest cooldown (15 minutes instead of 30 minutes)


Best Regards
Gladiatus.com Administration

Ibro

Professional

Posts: 850

Occupation: Computing

  • Send private message

40

Wednesday, August 19th 2009, 3:51pm

v0.52a

Dear community

Here is the changelog for v0.52a:

  • CHANGED: Layout of player statistics got changed.
  • CHANGED: Code of the tickers/counters got adapted (the duration of the centurio gets displayed as a ticker if there are less than 24 hours left).
  • CHANGED: Premium successes don't get displayed under the last 10 successes anymore.
  • CHANGED: Going on expedition without having expedition points will cause a cooldown of 10 minutes again instead of 5 minutes.

  • FIXED: Quest items get accepted by wrong person.
  • FIXED: Recruitment of new players (with the recruit link) doesn't show the correct nicks.
  • FIXED: Wrong image in guild building preview.
  • FIXED: Rest bonus still didn't work correctly.
  • FIXED: Some bugs with the new expedition system.
  • FIXED: Player stays in the old league of the Circus Omnipotens after levelup
  • FIXED: High level items in the auction house get generated correctly now.
  • FIXED: Small rounding error for the lowest price in auction house (sometimes you had to use the lowest price + 1).
  • FIXED: Bug that caused a too short quest cooldown (15 minutes instead of 30 minutes)


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Gladiatus.com Administration